Rabu, 20 Juli 2011

Free Download , by Connie Willis

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, by Connie Willis

, by Connie Willis


, by Connie Willis


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, by Connie Willis

Product details

File Size: 1733 KB

Print Length: 608 pages

Publisher: Spectra (January 5, 2011)

Publication Date: January 5, 2011

Sold by: Amazon Digital Services LLC

Language: English

ASIN: B004G60FXG

Text-to-Speech:

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Word Wise: Enabled

Lending: Not Enabled

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Supported

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Amazon Best Sellers Rank:

#30,733 Paid in Kindle Store (See Top 100 Paid in Kindle Store)

This may have turned out to be a great book if I were only able to stay awake. The author spent far too much time explaining every single detail of every scene and used far too many words for unimportant stuff. I was reminded of reading Ayn Rand's "Atlas Shrugged" where I had to simply skim over large parts just to get to the point. I finally couldn't take it anymore and simply gave up.

It’s 2045, and historians are exploring the past with a new methodology: time travel. Oxford tutor Mr. Dunworthy is worrying about his student Kivrin, who is about to go back to 1320 Oxfordshire despite his grave misgivings about the dangers she might encounter. They do the “drop,” but something goes wrong. Is Kivrin really in 1320? Can she find the rendez-vous spot in time to go back to 2045? Can Mr. Dunworthy overcome political and bureaucratic obstacles in time to bring her home? Meanwhile, both of them find themselves in the middle of community crises where outside help is sought but never comes through and people have to count on one another.Maybe I’m just hearing what I need to hear right now, but this book was about having faith in our fellow human beings. And about the importance of living up to the faith others put in us. About caring and community and refusing to give up on one another.I loved the details in this story, especially the bells that tie together the past and the present/future and communicate the rhythms, peaks, and valleys of human experience. I also related to the main characters. The middle portion of the story dragged quite a bit as Kivrin and Mr. Dunworthy both struggle to solve their respective problems and are repeatedly thwarted, but I felt thoroughly rewarded for my patience in the end.

The Doomsday Book starts with an intriguing idea, but misses the opportunity to truly entertain. As many other reviewers have pointed out, the major plot turns are driven by people not being able to contact each other, or fainting before they can reveal "the answer". This is extremely frustrating for a reader to encounter, over and over.I wondered as I read, "why did Ms. Willis write this book? What's the point? After I finish it, what will I say this book did well?" The answer, apparently: to allow the reader to experience the desperation and hopelessness that plague-ravished towns in rural Europe went through during the 14th century. If the Amazon blurb had said this, I wouldn't have bought it.

Some of the characters are pretty well developed and many are just cardboard.The characters in the "present day" are mostly unbearably obnoxious stereotypes and the "story line" is tedious. Time travel back to the medieval period and the story is more interesting (but not gripping) and so are the main characters but there are plenty of stereotypes there too.

It's been my intention to read Doomsday Book for many years now. Having finally done so, I regret the wait. As others have pointed out over the years, this is a unique take on the concept of time travel. The details of the process are handled deftly without bogging the story down with loads of exposition on imaginary science. They can send historians back in time and there are limits and risks. The characters running the show speak in familiar terms of "fixes" and "slippage," and the context makes the meaning clear. On with the story which is equal parts commentary on human behavior in a crisis, with some characters slipping into near mindless defensive postures while others rise to the occasion. At its heart it's something of a coming of age story, in which a naive and enthusiastic young historian learns a very hard lesson. This isn't always an easy story to read, but given the period of time to which the historian travels, there's no way it could be a light tale, not if the story is to be told honestly. Very well done! I won't be waiting years to read another novel by the author.

The Doomsday Book by the American author Connie Willis is an amazing, unique, captivating 600 page novel taking place in two times concurrently: near-future Oxford, England and a 14th Century medieval English village. Historian and Great Courses lecturer Teofilo Ruiz recommended this work to me and I’m glad he did – Doomsday Book is a terrific read.The novel is science-fiction in the sense that those 21st century Brits have the technology to place historians back in time via a sophisticated version of Mr. Peabody’s WAYBAC machine (recall the 1960s cartoon where Mr. Peabody, a bespectacled intellectual dog, and his adopted human son Sherman travel back through time and meet such historical figures as Cleopatra and Nero). Take my word for it here, Doomsday Book’s time-travel and parallel dramas will keep you turning the pages.And there are a lot of pages to turn, which prompts me to offer a couple of observations about reading longer novels. Really make the commitment by taking notes, creating outlines and sketching maps; a longer novel is a world unto itself and usually requires years for the author to complete. You will be honoring the integrity of the art form by devoting the needed energy to keep up with the details. The payoff is great: you’ll have the enjoyment of living for many hours in a vivid, fictional reality. Also, try listening to the audiobook as listening will open an additional dimension on the world created by the author, especially the various voices of the characters.Anyway, back on Doomsday Book. I wouldn’t want to say too much about the storylines and thus spoil for readers because this novel is simply too good and has too many unexpected surprises. Briefly, the time-traveler is an medieval historian, a young woman by the name of Kivrin, who has a thirst for first-hand experience of the 14th century. Her wish is granted and we join Kivrin as she travels to a small medieval village and develops a deep emotional connection with a number of the villagers, including 12 year old Rosemond, 6 year old Agnes, and Father Roche, the village priest. Kivrin is given a very real and direct experience as the villagers face challenges and live the cycle of their days and nights in a harsh, hostile, rustic world. By the time I finished the book, I had the feeling I also spent time living with these medieval men, women and children. The novel is that powerful.Meanwhile, back in 21th century Oxford, Kivrin’s mentor, a scholar by the name of Mr. Dunworthy, has his own problems with the time-travel technology and unfolding events at his school and in his town. He has to deal with an entire range of people, such as Mrs. Gaddson, an overbearing mother of one of the students, Mr. Gilchrist, a power-hungry academic, Colin, a precocious 12 year obsessed with the extremes of medieval history, Badri, a key technician for the time-travel machine, Montoya, an American Archeologist., not to mention a chorus of bell-ringers from America, including their headstrong leader. Again, I really got to know these people via the magic of Ms. Willis’s fiction.Like all first-rate literature, Doomsday Book provides insight into what makes us all human, our dealing with love and hate, with hope and despair, with the beauty of life and those ugly and disgusting parts of life. However, there is an added component in this novel: Kivrin, our main-character and heroine, lives in a medieval world with the knowledge and historical vision of the 21st century, which adds a real spice. What a fictional world; what a reading and listening experience (I also listened to the audiobook). My modest understanding of what it must have been like to live in the 14th century has been much enriched.

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Download Adobe Dimension CC Classroom in a Book (2019 Release)

Download Adobe Dimension CC Classroom in a Book (2019 Release)

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Adobe Dimension CC Classroom in a Book (2019 Release)

Adobe Dimension CC Classroom in a Book (2019 Release)


Adobe Dimension CC Classroom in a Book (2019 Release)


Download Adobe Dimension CC Classroom in a Book (2019 Release)

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Adobe Dimension CC Classroom in a Book (2019 Release)

About the Author

Keith Gilbert is a design and publishing consultant and educator, Adobe Certified Instructor, conference speaker, author, and contributing writer for various publications. His work has taken him throughout North America, Africa, Europe, and Asia. During his 30+ years as a consultant, his clients have included Adobe, Apple, Target, the United Nations, Best Buy, General Mills, and Lands' End. Find him on Twitter @gilbertconsult and at gilbertconsulting.com

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Product details

Series: Classroom in a Book

Paperback: 288 pages

Publisher: Adobe Press; 1 edition (January 7, 2019)

Language: English

ISBN-10: 0134863542

ISBN-13: 978-0134863542

Product Dimensions:

7.4 x 0.8 x 9.2 inches

Shipping Weight: 1.3 pounds (View shipping rates and policies)

Average Customer Review:

5.0 out of 5 stars

2 customer reviews

Amazon Best Sellers Rank:

#998,198 in Books (See Top 100 in Books)

All that I expected it to be!

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Rabu, 13 Juli 2011

PDF Ebook Super Mario Encyclopedia: The Official Guide to the First 30 Years, by Nintendo

PDF Ebook Super Mario Encyclopedia: The Official Guide to the First 30 Years, by Nintendo

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Super Mario Encyclopedia: The Official Guide to the First 30 Years, by Nintendo

Super Mario Encyclopedia: The Official Guide to the First 30 Years, by Nintendo


Super Mario Encyclopedia: The Official Guide to the First 30 Years, by Nintendo


PDF Ebook Super Mario Encyclopedia: The Official Guide to the First 30 Years, by Nintendo

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Super Mario Encyclopedia: The Official Guide to the First 30 Years, by Nintendo

About the Author

Nintendo is a Japanese video game company founded in 1985. The Nintendo Entertainment System (NES) is given credit for revolutionizing the home gaming experience. A few years later, the Gameboy and the Super Nintendo cemented Nintendo as one of the premier gaming companies in the world. With iconic characters such as Mario, Link, Luigi, Donkey Kong, and Kirby, Nintendo has solidified itself as a true force in video game community.

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Product details

Hardcover: 256 pages

Publisher: Dark Horse Books (October 23, 2018)

Language: English

ISBN-10: 1506708978

ISBN-13: 978-1506708973

Product Dimensions:

8.8 x 1 x 12.2 inches

Shipping Weight: 3.6 pounds (View shipping rates and policies)

Average Customer Review:

4.3 out of 5 stars

73 customer reviews

Amazon Best Sellers Rank:

#7,054 in Books (See Top 100 in Books)

When "Super Mario Bros. Encyclopedia" was delayed for about a year, I thought it was for necessary quality assurance editing after Dark Horse's somewhat sketchy "The Legend of Zelda: Art & Artifacts" guide. Sadly, my expectations were far from met. Instead of a legitimate translation of the original Japanese text by authoritative representatives, the hired localizers (or at least one of them known to do this proudly) saw fit to unprofessionally rip entire lines from the unofficial Super Mario Wiki at a specific point in time and not bother to fact-check any of it; the contributors even remain uncredited as their original work is blatantly profited off of, which violates the CC BY-SA 3.0 license. This is in spite of certain articles having a very conspicuous disclaimer at the top of the page warning all readers that the title consists of an invented fan-made name in the event of proper English-language references being absent. It's not simply one or two minor isolated instances that can be swiftly overlooked - the book is completely rife with amateurish leftovers of incorrect or misleading information that has since been cleaned up by dedicated fans on said wiki well within the past year, not to mention a whole slew of internal inconsistencies that no doubt resulted from clashing actual official details with totally unauthorized ones. It makes you wonder what exactly was going on during the year it took for this book to get published. In an ideal world, Nintendo would recall this poor product they licensed and sold, issue an apology, and get their A-team to work on a revised edition from scratch, pronto. It's an insult to the fanbase of such an iconic video game mascot and a truly disappointing fate for what should have been the definitive resource on all things Mario.

Dark Horse's translation, evidently, uses conjectural/untranslated names for objects as listed on Super Mario Wiki. People working on the translation for this book freely admit to using Wiki to assist with translations. I myself did not purchase this book with the intention of using it has a reference guide but to add to my collection of Nintendo books and guides. Yes, this is very unfortunate and seemingly sloppy regardless considering the resources at their disposal. Despite that and it's flaws, the book is still stunning. I have no regrets with this purchase.It was shipped and packaged as Darkhorse does with it's Limited or Deluxe Editions. I've learned standard editions don't get the same packaging treated and as a result I've received a lot of damaged books.The Question Mark Box slipcase is embossed on the front only but still looks and feels amazing. The slipcase is sturdy and made with thick material. The book itself has a good solid weight to it but not what I would call heavy. I received a 1-Up cover accented with holofoil that shines and shimmers in the light.Once you open the book you're greeted with rich, bright colors. And blue edge pages packed with 30 years of decent Mario nostalgia. I was taken back by how much information they managed to pack into one book and arranged as well as it. Sadly the book in not a complete history of Mario, which is disappointing. There is a section towards the back of the book that mentions games like Mario Kart, Mario Paint, etc. I think most people expected ALL THINGS MARIO, which this is not.While the book itself is the same size compared to other Dark Horse books. The slipcase on the other hand is completely square with an insert in the back so the book sits in the case seamlessly. Unfortunately it protrudes out on my shelf so a little creativity was needed. What I ended up doing was putting the book itself with my other Dark Horse books, the slipcase went on another shelf facing out. The embossing on the front looks great displayed on my shelf this way.

The book is solid, full of information, colorful pictures and would be a nice item added to the collection of other similar books, except it was damaged when I received it, a part of the cover was peeled. So I returned it for another, and the same thing, except this time it is a bigger "scrape" in the cover of the book.

Just received my copy in the mail today after preordering way back in February. The book arrived in good condition. Ive had some trouble in the years past with the Legend of Zelda series which came a bit dinged up. But to my surprised it was in good condition!The pages are really thick and great quality. The color is done nicely and should really hold up over time when referencing from it over the years of use. These kinds of books are perfect to pick up and flip through in short bursts like during commercials on tv or just passing time or just remembering your first time playing all these games as a kid with the pictures and levels!The content is pretty in-depth. Each game goes by in order of the game's release. Starting with Super Mario Bros and ending with Super Mario 3D World. They go through the main characters first and then the enemies you encounter throughout that specific game. They have page of all the worlds and courses in order that you play through along with Items, obstacles, and power up break downs.It's a pretty awesome book to add to your video game collection!

It's a very beautiful book but it is less of an ecyclopedia than an anthology. First of all it only covers the 17 games in the main Super Mario Bros series, so no Mario Party or Mario Kart games. Even the original Mario Bros. game gets hardly a mention.Secondly, the book is not arranged alphabetically as an encyclopedia would be, but is instead entries are grouped by game then further broken down by characters, enemies, and (oddly together) items and obstacles.The main detraction though is the inconsistent font size. Pages range from 6 entries on a page to over 60. As a result he typeset on some of the pages varies from very difficult to read without squinting all the way up to the top of the eye chart.It's an overall decent book that is thorough with what it covers but could have benefited from the eye of an experienced layout designer.

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